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We are now running Sunday afternoon games at the Soldiery with chili and pot luck snacks. Here are a few pics of the action!
Origins was (as always) a great convention. Thanks go out to HMGS, to GAMA, and to OGO for helping make the games so great. We had between 11 and 20 players
attend each of the 5 games run. We had 54 unique players, not including all the repeat players.
We were invited back for next year, and should be in the same spot. Huzzah! If you want to help
out with the 2009 events, please post on our forum, and we will be in touch.
The goal is to have 4 GM's per table as opposed to the skeleton crew we had this year (a few last minute real life things left us short 4 GMs)
Here is a small sample of the pics!
So last year everyone feared the mighty Leopard as it sailed up the board. That is over. The French answer, a 46 gun frigate, Le Gloire
beat it soundly several times. The French frigate has hard hitting carronades up top, as well as an edge in crew. After this,
we started advising the Leopard player to use a bit of french tactics and stay at range until the quarterdeck carronades could be taken out.
The Leopard was then able to win a couple of engagements.
The French fleet leaves port
Le Gloire's captain (Jason Fornwall) surrenders in period style to the capatain of the Leopard (Don Zimmerman). A few of you might remember that Jason was the captain who managed
to capture the Leopard the year before in an 18 gun brig.
But who says big things can't be brought down by the little guy?
This man gets the honor of being the first to play the Brethern of the lagoon. Armed with small pinnaces with a single cannon each, this player managed to take over several ships and
win a major victory or two along the way!
The french move out yet again to defend the french port.
HMS Leopard leads the Royal navy sqaudron to sea
what two well placed mortars does to an outpost.
Ask anyone who played, the real nemisis is the wind!
For game 5 we decided to make it a grand finale and let the big ships all play at the same time.
Bob Siegle, as points leader going in to the round, claimed the Victory and thus commanded the royal navy fleet as Admiral of the Red.
Grand finale in full swing.
The French allied with some American privateers for a valliant port defense. The French and allies here react to the news that their flag ship struck to the royal navy.
On the carribean board, the royal navy commodore, played by Jeff Greenwood, works under orders to slow old ironsides (played by Jon Crane) from reaching the Atlantic. Jeff also is resposible for the nice mortar hits pictured earlier
Bob Siegle, 2008 champion captain, with his new cutter, the Champion as well as a shining new copy of the rules. The rules are a new special edition cover which commerates adventure, and the age of piracy. The pirate special cover version of Sailpower is only
available from local game retailers at this point.
Most of our players at marcon were wearing costumes. They posed for this pic sent along by player Evan Musheno
We have been hard at work making 2008 even better then what we brought for 2007. We are retiring most of our third party models and replacing them with our designs, We are creating new terrain, and of course upgrading our 07 ships. Here are some sneek peeks! Hope to see you at a convention in 2008!
We could not resist showing up for Coldwars this year. The theme was "the Golden Age of Piracy." We were
running our morning battle when we won "Best Saturday AM theme event." We would like to thank the Cold Wars staff
along with the Mariners Museum for the awesome award. We prompty used the compass-trophy to re-orient north on
our play surface! ArRRHH!
an hour in to the second game we lost power hotel-wide. To those who stayed and played via flashlight and cell phone light, we salute you!
A small convention in Cambridge Ohio Hosted by Jeff Russ of HMGS-GL. A great event that is sure to grow!
Camera battery dead! While a picture may be worth 1000 words this write up from one of the event players merits posting.
Captains Log - Commodore Bowen of the Royal Navy
In Command of the HMS Swift (Clipper), HMS Bee (Schooner), HMS
Rowboat (Long 8 Sloop), HMS Fire (Bomb Ketch)
Assignment: Fort Bombardment
Conditions: Thunderstorms, High winds to the South
Upon arrival at our target, we identified a smal fleet defending the
fort consisting of a Baltimore Clipper, a Brig, and two long 8 sloops.
Deciding against the bombardment until the opposing fleet had been
dealt with, I ordered the fleet to close in on the defenders.
Mortar Fire from the fort struck the HMS Fire as we began our advance,
devastating the small deck crew of her, but we pressed on.
The flagship of the enemy fleet broke off, in an attempt to box us in.
I then ordered my fleet to a line ahead formation, and brought it up
alongside the remaining three ships in the enemies line.
Having ordered the larboard broadsides to load doubleshot with chain
prior to the engagement, we opened up with a devastating hail of fire
cutting down one of the masts of the enemy brig.
The enemy fleet countered and destroyed the single mast of the newly
dubbed HMS rowboat.
The smoke was too thick to fire small arms at this time.
I then ordered the fleet to turn hard to larboard, directly towards
the damaged fleet in a line abreast formation, hoping to finish off
the smaller ships before the enemy flagship could assist.
As the fleet turned, I noticed the enemy fleet had employed the same
tactic, and both fleets were on collision course with each other and
closing fast.
We managed to avoid any direct head-on collisions, but the ships were
packed in so tightly the ships rubbed sides causing them to jam into
one long line of ships, side by side.
>From the deck of my flagship, which positioned itself just outside
what was soon to be coined the "floatilla of death", I witnessed
destruction the likes that I have never seen before.
Broadsides at point blank ranges rang out with grape and bar shot
cutting through spars, masts and men. as the masts began to fall,
they would crash onto the ships that surrounded them, until every
single mast in the floatilla had fallen entangling every ship in a web
of rope and wood.
Then the small arms fire erupted, and a boarding party from the enemy
brig took the decks of the HMS Fire but not before the deck crew made
a valiant last stand, showing their expertise with the ships railguns
and unleashing an amazingly accurate attack on the boarding party,
the mortar crew then battened themselves below deck for protection.
The crew of the HMS Rowboat also took severe casualties, but the HMS
Bee faired much better clearing the deck of the enemy sloop beside it.
When all was said and done we came out on the better side as far as
crew survival, but both fleets were badly wrecked, and only the
flagships remained mobile.
Captain Dave brought his newly built pirate brig inspired by a
trip to the Real Pirates! exhibit at the Cincinnati museum center.
His new vessel is sporting many features of the historical pirate ship we saw. This
ship has both a wheel and a tiller, and is armed to the teeth.
Dave is one of our playtesters as well as the head of our casting
operation. Thus when we asked him to test the idea of captains
cards and we mocked him up a crude prototype,
he promptly cast and painted his own set of cannons to match his ability
Sailpower gains a new player! Ann learns to play Sailpower.
Origins was a great convention. we had between 6 and 15 players
attend each of the 4 games run. We were invited back for next year. Huzzah!
Here is a small sample of the pics!
Ahh, 9am Early morning Friday game! We thought this one might be a
little slow but still pulled out six players. To add to the carnage
we decided to let HMS Leopard (50 guns) play. It was fun watching
the small ships scatter in fear as the Leopard sailed up the board.
We enjoyed having this completely unfair 2-deck monster out there
so much it became a regular feature! The Royal navy certainly knows
how to bring the POWER to Sailpower!
Let's all meet in the middle and shoot at each other!
But who says big things can't be brought down by the little guy?
This enterprising young man waited
for the right moment when the Leopard's deck had been badly raked by fire,
and used the opportunity
to rush aboard and capture her! Here he is holding the vanquished Leopard,
with the ship used to do
it being held by another player behind him.
Everybody MOVE! Saturday Night battle in full swing.
HMS Leopard says FIRE!!!!!!
Hmm, now that I've captured these new ships, what to do with them??
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